![]() ![]() There are some characters that make a cameo within Archon Quests, and most of the time, these small windows into their lives fall flat in terms of narrative intrigue and fun. Okay, so of all listed here, this is one that perhaps makes it in here based on my subjective viewpoint rather than on merit, but hear me out for a second. #9 – Chapter I Act II: Farewell Archaic Lord – Guizhong It’s just such a shame that, aside from our encounters with Childe, this Archon questline would be largely dominated by lifeless fetch quests. However, the jeopardy at play, and the expert narrative setup make this one a joy to play through. Now, I’ll be the first to tell you that the stealth mechanics employed within this quest are lackluster, and that’s being kind. Thus begins a mission that sees you have to escape Yiqing Terrace without being captured by The Millelith. You, The Traveler, take off to a new land in search of the Geo Archon, only to find that you’ve turned up just in time to find his draconic corpse on the ground, and by extension, you are now a murder suspect. ![]() The concept of this opening is fantastic. Now, I think Liyue did fail across the board to provide an Archon quest that matched Mondstadt note for note, but in terms of opening quests, it was one of the strongest in the game. Let’s look back fondly on the best Archon Quests in Genshin Impact! Our Top Ten Genshin Archon Quests #10 – Chapter I: Act I – Of the Land Amidst Monoliths – Rite of DescensionĪfter the incredible events that took place in Mondstadt, and the elation that came with freeing Dvalin from his torment, it would have been very easy for Genshin’s next region to miss the mark and fail to capture the lightning in a bottle that the opening chapter achieved. Feel free to vehemently disagree and curse my name as you do so Naturally, some choices will be based on my subjective opinion.We will only be listing full quests, not segments of quests, to avoid double entries.All quests selected must have a marquee moment that justifies their selection.So no World Quests, Hangout Quests, or any other quest for that matter. So here is how we chose our Best Archon Quests: This means we need to refine our selection, and propose criteria that ensure that only the cream rises to the top. So we are going with the all-killer, no-filler, approach. After all, this is a list of the best Archon Quests. While I would love to rank every single Archon Quest within the game, I think that would be overkill. ![]() Here is Genshin Chronicle’s Genshin Impact Best Archon Quests Ranked list. It should go without saying, but just in case, spoilers everyone. In this article, I aim to look at all the Archon Quests that I have personally powered through, and list which ones stand above the rest as the finest quests that Genshin has to offer. Well, this poses the question, which of these moments has been the best? Which Archon Quests have been the most memorable, exciting, emotional, and shocking? Well, that is the question that we aim to answer today. All in the hope of finding our sibling, who is about as easy to track down as Mona on rent day. We have battled sea monsters, ancient dragons, and literal gods throughout Genshin’s Archon questlines, and truthfully, it’s been a rollercoaster from the day we set off from that beach below Starsnatch Cliff. There have been quite a few updates since the game’s launch, and as a result, we have been introduced to a series of new regions, and a cast of friends and enemies that have helped expand on the already rich tapestry that Genshin has been weaving since its genesis. Thankfully, Genshin ticks every box, from incredible landmarks to colorful characters, and a developing storyline that gets more intriguing with each new update. However, above all else, the game needs to have a story that holds the player’s attention and makes existence in this world more than just a series of fetch quests that ask you to travel across a huge, barren wasteland. To do that, developers need to build a world that is bustling with NPCs, add picturesque scenery, create little critters to roam around the map, intricately weave lore into the fabric of each town or settlement, and create characters that shine brighter than the already interesting setting. However, what is hard, is making that world feel alive. Heck, Ubisoft phones it in and makes at least three every year. Now that we have hardware that can render sprawling landscapes and seemingly infinite assets all at once, it seems that overwhelmingly huge video game worlds are a dime a dozen. It’s not hard to create an open-world video game. I’m going to open up with something controversial. ![]()
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